Frontend – Handles communication with clients and serves dynamic web pages.The architecture is clean and simple, with three distinct types of servers: AWS Elastic Load Balancing to distribute incoming requests.Amazon S3 for object storage and backup.Amazon Relational Database Service (RDS) for database storage.Amazon Elastic Block Store (EBS) for file storage.They enjoyed the fact that they didn’t have to make an investment in development or production hardware, and looked forward to being able to scale their systems as needed once they were in production.Īssisted by the AWS Solution Architects, the team decided to make use of the following AWS services: The team was impressed by the ease with which they were able to get started on AWS. I chatted with Chief Architect Daniel Frisk (pictured at right) to learn more about why and how they did this. In order to prepare for the expected onslaught of players, the development team at Mojang decided to host Realms on AWS. The service is offered on a subscription basis, and is currently available to players in Sweden, with plans to expand availability in early 2014. Each realm can accommodate up to 20 friends, 10 of which can be playing at any given time. It was designed to help people who don’t want to deal with all of the technical aspects of hosting. Minecraft Realms is a new multiplayer hosting service from Mojang, the creators of Minecraft. The hosts remove the administrative burden and make it possible for more fans to enjoy and to play multiplayer games. You can avoid these issues by using a multiplayer hosting service. Running your own server brings with it all of the usual issues - maintenance, scaling, security, and upgrades. In the latter mode, you can host and run your own server for you and your friends, or you can use a commercial or freely available multiplayer host. The game runs in single and multiplayer mode. The game’s outward simplicity hides an environment of considerable richness and complexity, with many interesting emergent properties. Minecraft appears to be the gaming and visual building environment of choice for today’s youth! Pretty much everyone I know in the 8-18 age range admits to spending a lot of time in-world.
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